THE DAILY RITUAL

A streak is a habit, not a high score

Understanding par, extra steps and the little numbers behind your daily ritual.

After a finished ladder, a few small numbers appear. Wins. Average extra steps. Streak. They record different things, and none of them needs to turn a quiet daily puzzle into a race.

Here is what each number means, how it is saved, and how to use it without losing the pleasure of the game.

A win means you found your feet

Every completed daily ladder adds one win. There is no requirement to match par, and no maximum number of valid moves. If you reach FEET, you have finished the puzzle.

The game records one result per puzzle day. Refreshing after a win or reopening the same puzzle does not add another. Practice rounds in Unlimited are separate and do not add daily wins.

This makes wins a simple record of finished journeys. A difficult six-step puzzle and a much easier three-step puzzle both count as one.

Par measures the shortest route

Par is the minimum number of changes from the starting word to FEET in the game’s dictionary. It counts the moves, not the number of rows on the finished board.

A ladder with six words has five steps. The starting word is not a move.

If par is five and your route takes five moves, you finish with zero extra steps. If your route takes eight, you finish with three extra steps. A rejected input does not create a row and never increases the count.

There may be more than one route at par. The game does not favour the answer shown in the archive: any equally short valid route earns the same result.

Average extra steps puts different days together

The average adds the extra steps from all your completed daily puzzles and divides by the number of wins. A lower average means your completed routes tend to be closer to their shortest possible lengths.

For example, finishing three puzzles with zero, two and one extra steps produces an average of 1.00. Unfinished days are not treated as zeroes, and Unlimited games are not included.

The distribution gives the same information in another form. Its bars count how many wins finished with zero extra steps, one extra, and so on. The final bar groups results with six or more extra steps.

The daily reset defines the streak

Feetle Game’s puzzle day changes at 08:00 UTC, rather than at each player’s local midnight. This keeps the starting word and puzzle number the same for everyone.

Solve on consecutive puzzle days to extend your current streak. If you solved yesterday and have not yet finished today, the streak stays available while the current puzzle is live. Miss an entire puzzle day and the next win begins a new streak.

Your best streak records the longest consecutive run you have achieved. A missed day can end the current streak without erasing that best record.

The countdown under the keyboard is a useful guide if the UTC boundary is unfamiliar. There is no per-move timer, but unfinished progress belongs to that puzzle day and the next reset brings a new start.

Your record stays with this browser

Progress and statistics are saved using local storage on your device. There is no account, result upload or cross-device profile.

That keeps the game simple, but it has a practical consequence: clearing site data removes the record. A different browser or phone has its own record. Private browsing may discard it when the session ends, and some privacy settings prevent saving at all.

If the game cannot write to storage, it tells you. You can still play during that visit, but you should not expect the result to be available next time.

Share the journey without giving it away

The result share contains your puzzle number, step count, extra steps and a grid of coloured squares. It leaves out the actual words. Friends can see the shape of your route without having their own solution spoiled.

The share button copies text; it does not post to a social account. If copying is unavailable, the game displays the text so you can select it yourself.

Let the numbers stay small

A streak can be a pleasant reason to pause for a minute tomorrow. An average can reveal that you are noticing shorter connections. Neither says much about the satisfaction of a single unexpected word.

If you want to experiment without changing your record, take another ladder in Unlimited. If today’s route was longer than you hoped, you still found your feet. That is a fine place to finish.